Nederlands
nl
English
en
contact veelgestelde vragen
log in
VU
 
Digital Play
Hoofdkenmerken
Auteur: Stephen Kline; Nick Dyer-Witheford; Greig de Peuter
Titel: Digital Play
Uitgever: ACP - McGill Queen's University Press
ISBN: 9780773571068
ISBN boekversie: 9780773525917
Prijs: € 95.91
Verschijningsdatum: 26-05-2003
Inhoudelijke kenmerken
Categorie: Television & Video
Taal: English
Imprint: McGill-Queen's University Press
Technische kenmerken
Verschijningsvorm: E-book
 

Inhoudsopgave:

In a marketplace that demands perpetual upgrades, the survival of interactive play ultimately depends on the adroit management of negotiations between game producers and youthful consumers of this new medium. The authors suggest a model of expansion that encompasses technological innovation, game design, and marketing practices. Their case study of video gaming exposes fundamental tensions between the opposing forces of continuity and change in the information economy: between the play culture of gaming and the spectator culture of television, the dynamism of interactive media and the increasingly homogeneous mass-mediated cultural marketplace, and emerging flexible post-Fordist management strategies and the surviving techniques of mass-mediated marketing. Digital Play suggests a future not of democratizing wired capitalism but instead of continuing tensions between \"access to\" and \"enclosure in\" technological innovation, between inertia and diversity in popular culture markets, and between commodification and free play in the cultural industries.
leveringsvoorwaarden privacy statement copyright disclaimer veelgestelde vragen contact
 
VUBOEKHANDEL.NL VU Boekhandel boekverkopers sinds 1967