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Object-Oriented Graphics Programming in C++
Hoofdkenmerken
Auteur: Roger T. Stevens
Titel: Object-Oriented Graphics Programming in C++
Uitgever: Elsevier S & T
ISBN: 9781483268439
ISBN boekversie: 9780126683189
Prijs: € 85.07
Verschijningsdatum: 10-05-2014
Inhoudelijke kenmerken
Categorie: General
Taal: English
Imprint: Academic Press
Technische kenmerken
Verschijningsvorm: E-book
 

Inhoudsopgave:

Object-Oriented Graphics Programming in C++ provides programmers with the information needed to produce realistic pictures on a PC monitor screen. The book is comprised of 20 chapters that discuss the aspects of graphics programming in C++. The book starts with a short introduction discussing the purpose of the book. It also includes the basic concepts of programming in C++ and the basic hardware requirement. Subsequent chapters cover related topics in C++ programming such as the various display modes; displaying TGA files, and the vector class. The text also tackles subjects on the processing of objects; how the ray tracing process works; how to put the program together and compile and run it; and animation. Computer programmers will find the book very useful.
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